animation for education

I created this video during the Fall 2020 semester as part of an animation course. This particular project was unique in that it required a fully animated 3D character that possessed a full range of motion and the ability to emote properly. To that end, I sculpted, rigged, and animated Wally, the video’s blobby protagonist.

All 3D work for this project was accomplished in Cinema4D and rendered in Octane, and the editing, motion graphics, and transitional animations were all done in AfterEffects.